Best Games of 2022
by Imran Shaikh and Leonardo Garcia
10. Sonic: Frontiers
(Leonardo Garcia)
One of the most iconic video games characters returns with an amazing game. While the Sonic franchise has had its ups and downs, especially with the previous 3D Sonic game being so devisive, Sonic: Frontiers delivers a much needed new and fresh experience. From the beautiful worlds to the interesting puzzles and mechanics, this game feels like an experiment into what a Sonic game can be. Although repitition and some dull moments hold it back, it still shines on so many frontiers.
9. Stray
(Leonardo Garcia)
It has been such a longtime since I have been able to play a game as unique as Stray. Upon first glance it may seem like just a "cat simulator." Stray is not that at all. Introducing sci-fi elements as well as a post apocolyptic robot society creates one of the most fascinating story experiences. The smooth movements and gameplay are defintely the standout elements of this game. Amazing presentation and wonderful sound design are also shining aspects that all help to create this world. While it does have some pacing issues, with some moments feeling horribly dragged out and some feeling extremely rushed, Stray is able to completely entrance you with a heartwarming story and unique gameplay.
8. A Plague Tale: Requiem
(Imran Shaikh)
A sequel in every sense of the word, bigger, better and improved upon from its predecessor. The intimate story is wonderfully written, being simultaneously dark and dreary, but also touching and endearing. The combat is touched upon well, its the characters you attach yourselves to here. The ending left me speechless, it was perfect in every way. One of the highlights of my year without a doubt.
7. Triangle Strategy
(Leonardo Garcia)
The JRPG genre has always been one of the most abundant genres for video games, and its easy for so many amazing releases to get overshadowed or forgotten. Being a sister successor to Octopath Traveler, Triangle Strategy is able to set itself up as a standout in the genre. The story had my attention from the very beginning, with such a unique take on the fantasy genre. The different choices that I could make through the Scales of Conviction, and the different endings had me completely engaged. The wide variety of characters was an added plus not only for the story but for the gameplay as well, allowing me to constantly shift the angle in which I took on encounters. The dialogue does hold back the emotion of the story as well as highlight some pacing issues, but this is saved by the amazing gameplay, which is by far some of the most entertaining in any game i've played.
6. Sifu
(Imran Shaikh)
One of the coolest games i've ever laid my hands upon. Getting up and trying again and again hasn't been portrayed so well in a game before. Striving to perfect your moves and timing is superbly executed in this game. The moves, combos and animation are all excellent, which provide a satisfying, badass experience as you make your way through these gorgeous & stunning set-pieces. Whether you're on the dance floor or in an art exhibition, kicking ass hasn't felt this good in a long time. I have to admit the camera does need a little work, along with how unforgiving it can get, but this does not drop in quality at all for me.
5. Kirby and the Forgotten Land
(Leonardo Garcia)
An absolute joy to experience. From the very first moment I began to control Kirby I was immidetaly whisked away into the atmosphere and energy of the series. Interesting platforming, cool abilites, and intriguing extras contribute to one of the most joy inducing gaming experiences. The Kirby franchises first foray into 3D platforming was extremely well done. While it may not have the challenging nature or complex mechanics like other Nintendo staples, Kirby and the Forgotten Land excells in its presentation and ability to welcome you into the world it has created.
4. Horizon: Forbidden West
(Imran Shaikh)
A game so rich and vivid that i had to stop and take pictures multiple times through my playthrough. Its so distracting and exciting that you don't even want to get to the story missions without seeing everything first. A treat to the eye no matter the time of day. When a game pulls me in like that, I cannot fault it. The lore, story, characters and narrative itself cannot be fully experienced without doing the optional side stories, which i urge everyone to do. Each machine feels distinctly designed and unique as you make your way through. This game started my year off on a high and unsurprisingly remained near the top of my list!
3. Overwatch 2
(Leonardo Garcia)
In a year of lackluster shooters, Overwatch 2 brings back the enjoyment and excitement of the original. To preface, I will admit that I did not play much of the original, so much of my appreciation for the games elements were experienced as though it was a new game. While at first glance it may feel like a simple rehash of an amazing game, Overwatch 2 introduces small changes in characters, maps, and mechanics that make a huge difference overall. The biggest flaw of this game would be the removal of the loot box system in favour of a battle pass, very reminiscent of most modern shooters. Aside from these issues, this game is able to deliver all the excitment of the original, while also introducing new elements and leaving room for further improvements.
2. Elden Ring
(Imran Shaikh)
A magnificent monument in the gaming world, one that took the world by the neck and had everyone in its tight grasp. Only someone like Miyazaki can do this. Perfection in every sense, this intricate world filled with secrets and cracks to discover, had me like a child in a candy store. When approaching a boss, you felt a sense of awe, with drops of fear, as you make your way into battle, as if its real life. This sense of immersion is masterful and remains throughout the game. A masterpiece in every sense of the word, not one to be used lightly, but one thats very much deserving for this rare piece of jaw-dropping entertainment that we were lucky enough to be blessed with.
1. God of War: Ragnarok
(Imran Shaikh)
A game that I was incredibly anticipated for, and delivered to the highest degree. The characters, action, cutscenes and emotion were all marvellously done. Flinging your axe in 60fps felt like I was in heaven, compared to the first on PS4. The level design presented is nothing short of breath-taking. In some places nearly every shot was a background. I did find this game to be much easier, and that sense of epicness was toned down, but the emotion carried all of that weight instead. Yet another all timer, and I'm forever going to be excited for their future projects.